It seems my education about the Saturn is ongoing. I learn new things all the time... this year I found out that you could unlock Pepsi Man in Fighting Vipers. That sort of thing really tickles me, as it brings new life to an old console. So as I'm sure you can imagine, uncovering a whole genre that I had never really acknowledged existed on the Saturn, has caused my retro-gaming to career down yet another unfamiliar path. It started at the Play Expo in Blackpool. Here, I bought several cheap, import games, and it dawned on me that I'd stumbled onto a whole genre that I was barely aware of.
When was the last time you engaged in a discussion about your "favourite Saturn puzzle games"? People don't often recall puzzle games when reciting their top ten Saturn titles. Sure, Super Puzzle Fighter II sometimes makes an appearance, but I'd always thought about it as more of a Street Fighter novelty spin off. I had it in my collection, but for years it had languished in solitary isolation, without a puzzle game friend to rub shoulders with, in the Saturn section of my game collection.
But as I came out of the Blackpool Play Expo, I had eight new games and half of them were puzzle games. Bust-A-Move 2, Hanagumi Columns, Columns Arcade Collection and Monsterslider. "Puzzle games"... it's a genre that is alive and well. But full price physical CD copies of puzzle games haven't appeared on consoles for a number of years. The block falling magic of Tetris may have sold on the Gameboy, but it wasn't going to cut it on the PS3 (although the hyper-casual shovel-ware marketed on the Wii made sure the puzzle game would have it's last hurrah as a genre, on a big selling console...)
When mobile phones became "smart phones", with touch screens, the puzzle game became the perfect way to pass time at bus stops, on the train to work, or during your break time. Bright, brash, snappy and colourful, connecting and destroying bricks, jewels, fruit and a host of other nonsense, with satisfying crunches, munches, plops and squelches, all to a jolly, easy listening soundtrack, they could either be bought for peanuts or downloaded for nothing at all. They were satisfying to play and uncomplicated to master. But their compatibility with smartphones and tablets meant they would cease to be released as physical discs for consoles.