Wednesday 3 October 2007

Game over, yeaaaahhhhhhh!!!

It's hard for me to understand why, in a blog created by an avid Sega Rally fan, no one seems to care about the new game in the franchise! I know there's nothing like the original on the Saturn (actually there is, the Sega Rally 95 port for the PS2 I talked about a long time ago), but this new game was actually starting to look pretty good! In fact, just today, during my daily visit to PTgamers, I found reviews of the PSP and PC version, both with a pretty good score (16/20 and 17/20, respectively). I know you can't understand shit of what they talk about in the reviews, but I think the score is universal: 16/17 in 20 is a pretty good score! (Halo 3 got 17, for example...)


I too have an opinion of the game, the Xbox 360 version (identical to the PC one), for I've downloaded the demo just a couple of days ago, and unfortunately my opinion is different...

From the moment I started my first race I felt that the handling of the cars was just wrong. They feel weight-less, like cardboard boxes or something, and they turn way to much. You just need to press the analog pad a little for the car to turn wildly, sliding uncontrollably. Throughout the whole race you feel like you have no control over the car, which is a real pain, and not fun at all! On the other hand this seems to be solely my problem, since nobody else seems to rant about this. In fact everyone praises the gameplay of the game.


So, why can't I seem to enjoy it? Too much Colin McRae? Probably not, since I still can make some pretty good runs in the good ol' Sega Rally 95. Well, whatever it is, it's really a shame, since the other aspects of the game are pretty ace. The graphics are absolutely gorgeous, with tracks filled with vibrant colors, like we hardly see this days. There's also a major innovation, the deformable terrain, that ensures no two races are the same. It's something Motorstorm for the PS3 introduced, but that Sega Rally does much better.

So, in conclusion, I think the point is, if you're interested in this game, make sure you try it first. Don't be alarmed by my ranting, as I said, the problem's probably mine, but in any case there's nothing like trying it out yourself.

5 comments:

fatherkrishna said...

DOH! Like usual Nebacha has eclipsed my intended post on Sega Rally 3, by playing it/having experienced it before me... That's the price you pay for ahving the Neo of games on your website...

But I'll continue... Just last night I experienced Sega Rally 3 on the 360... I was blown away!

Unlike the Dreamcast Sega Rally 2, I could see no connection between SR1 and SR3... But I loved it!

I played it on a promotional stand in Blockbuster, and despite it's overly sensitive controls, I loved it...

Yet another reason to own a 360!

Come on Nebacha! You do the business!

NebachadnezzaR said...

Ok, now I'm convinced, the problem's mine...

Guess I'll have to give it another chance...

By the way, this is actually SR4, don't forget Sega Rally 2006 for the PS2 ;)

Animated AF said...

Now why didn't we get Rally 2006 over here? I thought it was supposed to be just a remake.

NebachadnezzaR said...

No remake, whole new game. I also can't understand why it was never released here.

I have the game and it's pretty good, but I can't play career mode since it's all in Japanese...

boxmyth said...

Neba, I totally agree with your control issue. I'd say the cars don't turn with the wheels, it's almost more like they pivot from the middle, which feels weird while trying to corner. I really couldn't get into it no matter how much I wanted to.

You also mention Motorstorm for PS3. While nothing like Sega Rally for Saturn, I had much more fun with Motorstorm than I did with Revo, even though Revo did a better job with the terrain deformation. Then again, that's what Motorstorm 2 is for.