Showing posts with label Burning Rangers. Show all posts
Showing posts with label Burning Rangers. Show all posts

Monday, 17 December 2018

Some warm Saturn memories

    The temperature drops, snow covers the ground and you can see your breath as you talk to your friend outside. You talk about holiday plans, family you still need to shop for and the general busyness of the season. Warm nights spent inside with family by the fireplace’s gentle warmth enjoying time together. Sitting in bumper to bumper traffic listening to the same cheery song on the all Christmas station. This time of year is synonymous with all sorts of special moments and memories. Video games in particular can be the catalyst for deep long term memories and the seeds from which nostalgia grows. From a gift from a special someone, to the time spent enjoying quality time together. When it comes to myself and the Saturn this is around the time I came across a local ad for a Saturn game that would start  my collecting and help me eventually build deep and lasting memories with new friends and newish to me games.

    Burning Rangers was always a game I kind of knew about back in 1998 reading gaming magazines. The SEGA advertising with a fireman in a kiddy pool always stood out but I don’t think in the way SEGA intended. I was never sure what the game play was like due to lack of video at that time. Around this time last year I saw a local ad for Burning Rangers, I knew it was rare and expensive as one of the last US Saturn releases but it was in very good shape and cheaper than eBay. I took a small risk since I had no clue what it was like just that if I didn’t like it I could sell it or trade it. Built as a show piece as to say “Here is what Saturn can do in the right hands.” it’s little more than a glorified tech demo with some anime cut scenes. Luckily I love what’s here, I decided I wanted to share my new found joy with like minded people and I had recently joined the Junkyard by ways of the Dreamcast Junkyard in hopes to finally connect with people who like Saturn and want to talk about it.
 
 
    It was wonderful as I shared my new found love for Burning Rangers it turned out other people also shared their love of Burning Rangers and it turned into quite the phenomenon. A warm inviting atmosphere where people shared tips, memories and maybe have even started some small friendly competitions. It was then I knew yes this was worth joining this group. Talking with the admins and seeing the active role they play in the community is impressive. The way there is always an active member ready to share their Saturn experience. As I learned things about Saturn and played more games I returned the kindness and shared whatever I could, engage in whatever activities I could. Like in April when Sonic R stole the show and warmed our hearts with sunshine. I hadn’t a Saturn copy to join in the group time trials so I used my Game Cube copy in a pinch just to see what all the fuss was about. I’m glad I did because it opened my eyes to how good a game Sonic R is.

    It’s the passion and energy that you feel from Titancast, the YouTube team and the Facebook group that can make you look at a game in a new way that makes you revisit it with new perspective and that’s what’s so great about the Saturn Junkyard, people making games exciting even some of the lesser known US games like Casper or obscure Japanese exclusives like Cotton. The last year in ways has felt like it’s 1996 and I’m ten years old again talking about games on the schoolyard. Getting a boxed Saturn, getting Dragoon Saga and experiencing all the games I saw in magazines and more has been a mixture of surreal and childlike glee. Every Saturn game I buy is a new adventure, a new experience I can’t wait to share with friends and hopefully in 2019 we’ll continue to make more deep lasting memories around Saturn.

Sunday, 18 October 2009

Barry the Nomad's Saturn Collection

Hey kids! As I was in the photo taking mood, and because I'd yet to do this, I thought I'd share my Saturn collection.

I bought my first Saturn in the winter of 1997, used, with a selection of ten games. My late arrival to the system was, in part, due to my love for my Genesis. Another reason I had held off from the system was that I was low on cash and didn't see any urgency in owning a Saturn as there was no true Sonic game for the system. It wasn't until I played NiGHTS at a department store that I knew I had to own the system.


In the past few months I've returned to the system with the purchase of a Japanese model, two stunners and a few new games.


For the most part, the games seen below were purchased between 1997 and 2000. The prize of my collection is a mint Burning Rangers that I had bought sealed in 2000 for $30, it was the first online purchase I had ever made. Recent additions include Clockwork Knight 2, Mr. Bones and the standard demo of NiGHTS.


The majority of my disc only games are fighters, my favorite being FIGHTERS MEGAMIX. The Bootleg Sampler and Bug! demo discs have been great in helping decide which games to buy. After five minutes of playing the Bug! demo, I knew that I will never want to own the full game (now watch, a month from now I'll own it and the sequel, damn ebay addition). The odd duck is Quaterback Attack, a game that I probably bought as it was 99 cents and I was in a buying mood. What was I thinking? I hate (American) football games.

So there you have it, my small but immensely fun Saturn collection! Oh, and I now write for the Dreamcast Junkyard! :D

Monday, 12 January 2009

Saturn comes back around to show you everything...

Lets you choose what you will not see then,

drags you down like a stone or lifts you up again,

spits you out like a child, light and innocent."


I have not become a poet. Far from it. These are lyrics to a Tool song called "The Grudge" but somehow when I was listening to it during a transpennine train journey with my Chao, it struck me that I had neglected the Saturn somewhat. (Also, I was thinking it's about time I wrote on here again!). See Tool perform the Grudge live below:




At 128-Bit, the Dreamcast is clearly the console that modern gamers on a budget would pick up - especially if they saw the games on offer. Great games, great graphics. There is however, an often overlooked console also from SEGA: Sega Saturn. And there's still a compelling reason, or two, to buy a Saturn in this century.


Most people will remember it, either fondly or with disdain, but most will remember it. Games such as Virtua Fighter, Panzer Dragoon and the excellent SEGA Rally Championship cannot be forgotten. 


NiGHTS is another excellent game that is often subject to over-hyped nostalgia, but is actually still an excellent game, though it looks somewhat dated when played on a TV with a screen larger than 14".


Most PAL gamers will have these games - and they damn well out to get them today if they haven't! There are some import gems that don't require you to master Japanese - or even learn any of it (why have I been wasting my time and money...). There are some fantastic PAL games that everyone raves about, some import games that people rave about. I thought it would be more value to list a few of my own favourite games, that I currently play, rather than just another "Saturn Top Ten". So, without further ado, I present to you a list of a few of my favourite games that I think should be in anyone's 2009 Saturn collection:


Twinkel Star Sprites:




 Forget Radiant silvergun. Unless you have serious money, don't even bother. It's a good game, but it's not worth the high prices. Find something else to play. There's better for cheaper. This is not dirt cheap though - that tells you something!


Elevator Action Returns! 




Absolutely great game. Picked this up without knowing what it was and have really enjoyed playing it with my brother. It's a great two player coin-op co-op, with tons of replay value and is great for a quick blast.


Saturn Bomberman



Amazing game. Haven't played it much recently, but there's nothing quite like bomberman!


Marvel Super Heroes vs. Street Fighter




X-Men vs. Street Fighter




RAM Cart (4MB) needed for both of those bad boys above.


King of Fighter's '97




Burning Rangers




Metal Slug




Chase HQ and SCI




Strikers 1945




So, there you have something to get your teeth into! Get these great games as they are still great fun today and could give your Saturn a new lease of life! Worth getting your system modded or picking up that sexy white Saturn...

Thursday, 17 April 2008

Farenheit 451: Dark Days At Gamestation...






(I've already posted this over at the Dreamcast Junkyard, but as the two sites have a slightly different readership (and the post is relevent to both sites) I thought I'd reproduce it here...)

Ah! Gamestation. Once a hallowed Mecca for three of the five members of the Dreamcast Junkyard team. For myself, Tomleecee and the Gagaman(n), Gamestation represented a high street store that until as recently as eight months ago, you could walk into and gaze upon a neat display of Dreamcast or Saturn games or secure yourself a classic Sega console and assorted peripherals . A high street store which seemed to recognise the value of Retro gaming and applaud those who still celebrated the might of systems past. It's where I purchased the vast majority of my Saturn and Dreamcast collections. Standout moments would be the purchase of Shenmue 2 for £25 when I knew nothing about it... All of the other games were £2.50... It's high price alone hinted that it might be something special. I was entranced by it for months after. It's where I also bought my rare copy of House Of The Dead for the Saturn, again for the high price of £25. Yet it proved to be an essential purchase...

Then came the takeover by the giant corporation that is 'Game' and all of a sudden, the Saturn and Dreamcast (plus all the other Retro consoles) games were swept aside. Cast randomly into bargain bins, the once proud products of times past now looked like a load of charity shop (thrift store) crap. Covers gone, cases cracked, discs and cartridges without their boxes, the whole thing was a sorry mess. But as Games TM magazine reports, the company has now gone a step further. I'll repeat the article for you, copied out and hand typed and see what you make of it...

(From Games TM magazine) "Gamestation Burns Retro Stock"

"Internet rumours this month suggest a shocking trend within the UK's second biggest retail chain. reports from consumers claimthat the over 200 strong chain has pulled most of it's retro games from the shelves and has destroyed all but a few select desirable titles.
Gamestation itself has not released an official statement at the time of writing, but an anonymous source within the company has confirmed the rumour to Games TM.


Several retro cartridges and CDs have apparently been removed from sale and destroyed. The bulk of these games are highly unlikely to sell - such as very old sports games- but there are also many under-the -radar classics that have been inadvertently been destroyed.


Our source tells isthat an official list exists that outlines exactly which games to preserve. These are mostly from recognisable franchises like Sonic The Hedgehog and Final Fantasy and will continue to be sold in Gamestation stores. There are, however, a number of less obvious, but nevertheless desirable games that are not accountable on the list. We've personally heard of two highly collectable Saturn games that are not intended such preservation, which would boil the blood of any retro enthusiastif they knew exactly which games they were.

The notion that a high street retailer as well respected as Gamestation might even think about destroying potentially games, especially those that have not been re-released or emulated, is as bad as burning books in our view. The company's supposed preservation list is a good idea, but it really needs to be as thorough as possible to avoid mistakenly eliminating lesser known titles from history. And we'd also like to know if the destroyed cartridges are being recycled or simply thrown away. Gamestation will hopefully make an official comment in the future and shed more light on these distressing allegations."

So there you have it. I think its a fucking outrage... Could Burning Rangers, now with a degree of bitter irony, be literally burning? There are some classic "older football" titles that I still play to this day. Why not give them to charity, or offer them as freebies to their loyal customers? The cunts...

What do you think?

Friday, 22 February 2008

Guru Larry's Retro Corner - Burning Rangers



Sorry for the lack of new posts on my part, but the fact is that it's been sometime since I last played on my Saturn. Shameful, I know, but to make up for that I present you the latest episode of Guru Larry's Retro Corner, this time with a lovely review of this hidden gem called Burning Rangers. Now, I've never played it myself, but judging from both Guru Larry's and J's reviews, it's a pretty awesome game.

Monday, 14 January 2008

Saturn Splurge!


I've got Sega Rally Revo sitting there under my TV. A graphically lucious, 360 compatable, current gen, rallytastic treat. So what did I just do for the last hour and a half? That's right, I sat and played the original on my Saturn, trying to shave seconds off my time so I can beat the World Championship. I then played about twenty minutes worth of Sega Rally 2 on the Dreamcast, to see how it compared to the original... Quite frankly it didn't.



Still a great driving game, the Dreamcast version feels too heavy, clunky if you will. Having held the Saturn controller for so long, the Dreamcast controller felt too weighty and strangely so did the car it was controlling. But I digress...

My evening started off trying out my recently accquired Saturn demo disc"Sega Flash Vol. 3" given away free with Issue 15 of Sega Saturn Magazine (January 1997). As well as video of Fighting Vipers, NiGHTS, Virtua Cop 2, Dark Saviour, Bug Too and Mr. Bones, this lovely disc also contains playable demos of Virtual On (can't say I was that impressed), Tomb Raider (Yay!) Sega Worldwide Soccer '97 (only one half of a match though!) and Daytona USA CCE (driving the Hornet around Dinosaur Canyon), which inevitably lead me to think... "Hmm! driving... Saturn... SEGA RALLY!" and that was that... With the familiar ignition sound, I was off... But I digress once more...



I've been a bit naughty friends... I've had a bit of a 'splurge' spending-wise on coveted Saturn items... let me share with you the recent Saturn goodies I've secured from eBay over the last week... I'm currently waiting for them to arrive...





The first thing was... Virtua Fighter Remix. Apart from Virtua Fighter 5, I now own every incarnation of the franchise. This re-release or 'update' of the original had higher-polygon models, and believe it or not, a copy was sent free to every registered Saturn owner in the US!



*Harumph!* another smack in the eye for European gamers... But a copy is now winging it's way towards Krishna Towers so I can't complain...

And talking of Virtua Fighter, one of the purchases I'm most excited about is... (wait for it...)


"Virtua Fighter THE COMIC!" Issue No.1, produced by Marvel. Now I love comics, particularly Marvel Comics and this one's about Virtua Fighter characters! I never even knew it existed till I stumbled across it... Happy days! And at only £3 including postage, it represents the biggest bargain of the splurge!


OK, next. Pandemonium... Sound familiar? This is a game I loved on the PSX, but I never knew had a Saturn release. A medieval jester-themed platformer, this psychedelic bounce-fest is a real blast, with gorgeously garish graphics, weird monsters, freeze and fire rays, slides and trampolenes and mushrooms... Lots of mushrooms! Great stuff!




A paradoxically 'hot property' on the SJY at the moment, I just couldn't resist buying Winter Heat, the Alpine themed brother of the wonderful Athlete Kings. With all of the lovely video recently posted, plus all of the reccomendations for my Saturn colleagues it was a must buy!


But perhaps the one I'm looking forward to getting the most is Burning Rangers! The wonderful review by J, plus his demands for it's Wii remake, have left me salivating for the game. But, not one to do things by half, I'm not just getting the game, but also a rare Japanese demo of this hallowed title! Now this little bundle set me back nearly £30! So I guess you know how much I want it!


I'll let you know how it all works out!

Wednesday, 19 December 2007

J's Review Of Burning Rangers





For those few of you who don't know, J is producer of the most excellent "Corner Of Randomness", one of my very favourite sites which is a constantly hilarious and originally written site blog, covering gaming (Wii in particular) urban music, cosplay, J Pop, the funnier side of celebrity and witty commentaries and observations about his own life.



It was indeed, the inspiration for Father Krishna's Wiikly Sermons, although I never managed to equal it's brilliance.... *FK manages to seemlessly get in yet another plug for his under-visited blog...* LOL! ;)


He has also been a significant (though unofficial contributor) to this very site... Apart from the review underneath, J has also written a very compelling argument for a Wii sequel to this veritable game that you can look at here... Just to comfirm that these are J's words and not mine, the words will be in the customary quotation:

"In the midst of a lot of gaming sites reporting the possibility of there being a new Burning rangers game, I've decided to review the original game. Plus, I also decided I wanted to make more of an effort to review not only new(ish) games, but also oldies from yesteryear. I know this was a game many did not get a chance to experience, but I was fortunate enough to due to a close friend of mine owning a Sega Saturn and a copy of this game. So if you've yet to play Burning rangersor are just curious as to how it plays and what I think of it, then read on...

Burning rangers is like something straight out of the 80's. It takes everything you loved about Japanese cartoons from that decade growing up such as Voltron and Ulysses. A funky sing-a-long theme song, a futuristic setting, a couple of mecha's and a team of heroes in tight spandex, short jackets, white gloves, headbands and dodgy haircuts. This is the world of the Burning rangers. It's almost as thought Sega saw you coming.

So let's get down to how this all plays. The Burning rangers are pretty much a team of firemen (and women). Players take control of one of two new recruits into the Burning rangers - Shou or Tillis. The game is made up of a handful of missions which have you navigating through labyrinths of fire filled buildings to put out fires, stop explosions and rescue any helpless civilians you happen to come across. As you play through the missions you will come across crystals. Crystals are a form of currency that is needed to teleport civilians out of buildings. If you do not have enough crystals, then a civilian will have to be left to burn. Crystals are acquired by putting out fires, but crystals can be shattered if hit with a charged shot from your water pistol. So whilst a charged shot is guaranteed to extinguish a large fire, it could potentially nip all chances of acquiring crystals in the bud. As you move around fires and explosions can go off at anytime. Players are warned of these hazards beforehand via a whistling sound. When you hear it, it doesn't mean it's time to snap yo' fangaz and do the harlem shake - it means you need to move fast! By tapping a button your Burning ranger will perform a dodge maneuver which will clear them out of harms way. In earlier missions the whistle will sound quite some time before an explosion, but in later missions the time between the whistle and the explosion become shorter and in some cases are instantaneous. Getting hit by an explosion not only means losing a chunk of your health, but also all of your crystals. No crystals means not being able to save civilians, which in some cases isn't such a bad thing. Some of them sit on the floor in the middle of large rooms moving their heads from side to side like Stevie Wonder, expecting to be saved. Unfortunately you're not always able to choose who you save, as wandering into an area with a civilian in clear view will immediately trigger a cut scene and have you teleport them. Some civilians aren't in such obvious locations however and the real challenge once you finish the game the first time round is going back and saving them all. They're at least kind enough to send you a letter for rescuing them which is quite thoughtful of them.


The audio in Burning rangers is fantastic. During missions there is no music and this works to the games' advantage as it creates a feeling of tension. All you can hear is the crackling of fires, explosions going off in the distance and the sound of debris and constructions falling around you. Having any music play throughout the duration of stages would take away from the atmosphere. You also have your navigator (the sexy, but cold and disinterested Chris) constantly speaking to you during missions which gives a real sense of being as part of a unit and also helps break up the silence. At the tap of a button your navigator will tell you exactly where to go. This is a pretty snazzy feature, as not once do you hear the CD spin in the Saturn like crazy trying to load the speech.

Burning rangers features bosses, all of which are crap. The Burning rangers are essentially glorified firemen with jetpacks, so why they have to fight bosses I have no clue. The bosses are unecessary and do not work well into the plot (another thing this game didn't need). The final boss is some space alien looking thing that you fight on what looks like a dancefloor from a Madonna video. It is not a rite of passage that every third person action adventure needs bosses. This game could've done without them or some decent ones at the very least. All of the bosses aside from the final one is some form of bland looking mecha. The only interesting thing about the bosses is that one of them resembles Pikachu and you can shoot him in the face.

The characters in this game are brilliantly designed. Bright, colourful, camped up, but downright cool. The finger pointing Shou, the cute as a button Tillis, the sexy Chris, the smooth ladykiller (but could also be gay) Leed and the big black Mr. T inspired Landman. Unfortunately, the supporting cast do not play much of a role. They're in the intro and in the ending, but they don't do much in between. You'll sometimes come across some of them during missions, but when you do they're just stood there doing nothing. Or they'll say a couple of words and then run off and leave you. It's a shame because the supporting cast are just as cool as the leads.

The graphics in this game are surprinsgly good for the Saturn. A console which was pretty capable, but ridiculously hard to get anything decent out of. Sega actually managed to pull some nifty graphics out of their big black box and as a result Burning rangers looks pretty spiffy. Especially in comparison to some the ghetto...and I mean GHETTO looking games that came before. (Only the Sega Saturn could fail to pull off an arcade perfect version of Virtua Fighter 1). The graphics in this game aren't perfect. There is some slow down and some clipping issues - but it's definitely one of the first (and unfortunately last) games on the Saturn that actually rivalled a PlayStation game in the graphics department. Burning rangers made the Saturn look incredibly capable and even now it still looks impressive.



Burning rangers was a game that had everything going for it. But unfortunately it was released at the wrong time. (Console swan songs never sell well). As much as I loved Burning rangers, I couldn't help but think it really did need a bit more to it and that it needed a more powerful console. When the Dreamcast came along and I saw what it was capable of, my first thought was that Sega should've released Burning rangers for it instead. They would've been able to do alot more with the Dreamcast's extra graphical power, controller and VMU unit. We could've had fully destructible environments, bigger explosions, analogue control, water blasting using the triggers and the VMU acting as a detector for finding nearby civilians. A missed oppurtunity for certain, but the Wii is a chance for Sega to fix all that.

If you own a Sega Saturn, then chances are you already own this game. But if you are one of the few who does own a Saturn and don't have a copy of this game in your collection, then you need to take it upon yourself to hunt this game down. It's a must own. Hopefully Sega will resurrect this series and introduce it to the masses who missed out on it the first time round. A re-elease on the Virtual console or an all new Wii sequel would be greatly welcomed.

A flawed game that is far from perfect, but one that was incredibly fun to play, original, full of promise, cool ideas and most importantly, still holds up to this very day. A Sega saturn classic and one of Sonic team's best efforts."

J's RATING: 7 / 10


This review, J and his beautiful Corner Of Randomness carries the Official, Father Krishna Seal Of Approval!

Saturday, 4 August 2007

J's Saturn Junkyard Post...

Sunday, July 29, 2007

Make a damn sequel: Burning Rangers

The burning rangersThe rather fabulous post below, was posted by J over at the excellent "Corner Of Randomness". They're his words not mine, and thus printed in the customary quotation colour.

"I'd always wanted a Saturn. But my Dad went and bought me a PlayStation instead. My Father would pay for his mistake due to being scarred by the image of his son's smile disappearing from his face on Christmas day as he tore away the wrapping paper and saw a PlayStation. So I used to live out my want for a Saturn through one of my close friends. He always used to buy the official Saturn magazine and one of the issues had a blow out on a brand new Sonic team game. That game was Burning Rangers. I remember the cover like it was yesterday. Kick arse anime artwork of the main man Shou and his fingers pointing right at the reader. My friend and I would glance at the pages and bicker about how badly we wanted to play the game. I'd constantly badger on to my friend like "You know you gotta buy this!! Day of release! You need this in your life!" When the game finally released he came round to my house that day with his Saturn in tow and we played the game right through into the evening. He wasn't as good at it as I was and the last boss kept killing him, so I ended up completing it. 1999 and I have a Dreamcast. I think of all the cool Saturn games that will undoutedbly get sequels. I was loving the Dreamcast and games were releasing pretty fast. Sega were porting their arcade games left, right and centre. Releasing all the games except the one I really wanted. Burning Rangers 2.

As cool as the original game was, I felt that there was more that Sonic team could've done with it. The characters and the gameplay were so cool that upon completing the game you really did want more. With a Dreamcast sequel now out of the question I know live in the vain hope that Sonic team will develop a Burning Rangers sequel for the Wii. Ever since pulling out of the console race, Sega have been good to Nintendo. Despite being rivals for so long, they actually make a good team. Sega have definitely found home on the DS and Wii, so the Wii would be the best platform for them to do a Burning Rangers sequel. Not only that, but the controls too. They'd be perfect! Using the Wii remote to extinguish fires and yanking back on the Wii remote to perform the safety dodges. Having your team mates' advice and info come through the Wii remote speaker. It'd rock. An online playable co-op mode wouldn't go amiss neither. Sega could even use the WiiConnect 24 service and provide downloadable content. Late at night your Wii light glows. You pick up your Wii remote, power it up and you see you've got a Wii mail. "Burning Rangers report! We have a new mission. Rendezvous at the Wii shop where you'll find a file briefing you on the situation". You head over to the Wii shop download the file and BAM! You've got a brand new stage to play through.

In the original game you'd come across people who would need rescuing. When you'd complete a stage they'd sometimes send you letters thanking you, which was a really cool feature. How cool would it be if in the Wii sequel your Wii light would glow and you find that you've got a Wii mail from a hostage you rescued!?

As a cool bonus Sega could even implement a feature where by you can connect your DS to your Wii wirelessly and download the original Sega Saturn classic for play on the DS, with new dual screen functionality! Hidden unlockables for the Wii version of the game could be tucked away in the DS version. When players have unlocked these features, they can transfer them over to the Wii and use them. Things such as additional costumes, new weapons, an concept art gallery, sound test mode etc. All of which can only be unlocked by playing the DS version of the game.

There is so much Sonic team could do with Burning Rangers for the Wii and the DS. I hate it when developers release a brilliant game that you know could flourish and do such big things on a current gen system, but it's just forgotten about. I doubt this post will reach a wide audience or that Sega will see it. But for 8 years I've lived in the hope Sonic team would develop a sequel and I'm still hopeful - so what have I got to lose!? I may as well make my plea. Please, please, PLEEEAAASE Sonic team - make a Burning Rangers sequel for Wii!!! I've even got a title for it! The Burning Rangers."

My e-mail address is in the top right corner of this blog Sega, so you know how and where to hit me up! :D

Friday, 29 June 2007

Saturn Titles for The Next Gen...


There has been a BIG resurgence of interest in the Saturn since it was announced that a new NiGHTS title was coming to the Wii, and in EVERY gaming mag I've read since that announcement, the Saturn has been referenced in one way or another.
Take the June edition of the excellent Games TM magazine for example. Now admittedly, this outstanding journal has always flagged up fine examples of yesterday's games in its Retro Section... But it has recently surpassed itself in terms of Sega-Love, posting some brilliant retrospectives on Dreamcast and Saturn titles.

In this issue there was the following article. I'm taking the time to copy it out for you, 'cos I value its opinion, and for our Trans-Atlantic cousins who can't get hold of this missive, it deserves a read... So here goes...

"Right then, you've just picked up a second hand computerand are looking for some classic games to play on it. The only problem is, you're not too surewhat to buy. Hopefully we can help. This month, inspired by the news of NiGHTS 2, we take a look at the other Sega games we'd love to see a sequel for:


Burning Rangers, Estimated Price £20, Format: Saturn, Year Of Production: 1998.



Aside from NiGHTS, Burning Rangers is the one Yuji Naka creation that was most criminally overlooked. Taking the part of a team of futuristic firefighters, the players mission was to explore randomly generated space stations, put out fires and dodge deathtraps, using a jetpack.

Uniquely for the time, the player was given audible directions, in order to make their way through the burning stations. We'd love to see this on the Wii with the remote taking the place of game's laser hose.

Shining Force III, Estimated Price £30, Format: Saturn, Year Of Production: 1998.



Sega's Shining serieshas been going for ages with several excellent and varied entries, but Shining Force III is undoubtedly the best. Taking the series into 3D for the first time added a new element to the game, as did the innovative civil war story that allowed the player to experience the conflict from three different perspectives. There have been several follow ups since, but none were made by their original creator, Camelot. We'd love to see them at the helm of Shining Force IV some time.



Virtua Fighter Kids, Estimated Price: £15, Format: Saturn, Year Of Production: 1996.


Virtua Fighter Kids is just the sort of game that typifies Sega; a concept that feels like the stuff of Internet rumour , but actually turns out to be true and even plays quite well. Virtua Fighter Kids used a modified version of the Virtua Fighter 2 engine to pit childlike renditions of the classic beat 'em up characters against each other. With the recent success of Virtua Fighter 5 and Nintendo Wii's penchant for cute characters, this series is about due for a comeback right about now.


Fighters Megamix, Estimated Price £10, Format: Saturn, Year Of Production: 1997.


Even more of a fanboy project than VF Kids was Fighters Megamix, a 3D beat 'em up that teamed the characters from Virtua Fighter with those from Fighting Vipers, along with others from Sega's arcade history. With diverse charactersfrom Sonic The Fighters and even Daytona USA, as well as a move set partly taken from Virtua Fighter 3, this was a must have Saturn title. Now how about a PS3 version with characters from Shenmue and Yakuza in it?"


Wow! Great article wasn't it? I have two of the games mentioned above, Virtua Fighter Kids and Fighters Megamix. I first became aware of VF Kids through the capsule toys collected in Shenmue. It was months before I realised it was an actual game. My copy is an imported Japanese version, and to be honest, I've only played it a couple of times... Again, with Fighters Megamix, I've played it a few times without realising its potential. I aim to become more familiar with it this weekend...

This is FK for the SJY, wishing you a GW... (great weekend!) Peace out!