Last issue, Roger was introduced to
Reala and we knew nothing good could come of that. Now, in issue 2, we join a
NiGHTS-infused Elliot being filled in by a
Nightopian as to what the plan of action is. Isn't it convenient that like the reader, Elliot has also forgotten what happened last issue and thankfully is given a short summary? I've also noticed that the
Nightopians speak all in lower case. Reminds me of e.e.
cummings or the bully from Calvin & Hobbes.
In an odd twist, Elliot awakes to have NiGHTS in HIS body, with NiGHTS in complete control. Elliot (or is that ELLiOT?) is on a mission to protect Claire while the two are on a fieldtrip to the Twin Seeds Museum. NiGHTS, being the wacky jester that he is, assumes that he'll fly there with ease.
I'm usually not one to use the word "FAIL", but this is a FAIL.
Thankfully
NiGHTS didn't fracture Elliot's collarbone via
faceplant. Meanwhile,
Claris arrives at the museum and chats with some friends about singing in the big Centennial Show. Elliot arrives, and in a very "
Spidey-sense" fashion, detects the dream energy inside of
Claris. Speaking of Spider-Man, this panel reminded me of that famous Spider-Man cover.

Elliot's stares are mistaken for infatuation and teenage awkwardness hilarity ensues. Then, the kids enter the museum and the tour begins. The history of the Twin Seeds spire is told, with the tour guide claiming that the architect (seen in issue 1) was such a visionary that he was designing in the Art Deco style before it was even invented! Now wait a second. If the architect was indeed designing in the art deco style "before that style was invented", then wouldn't the architect simply be the inventor of the Art Deco style? How can one create something before it is invented?
That's like saying that Ferdinand
Verbiest, a member of a Jesuit mission in China, built the first steam-powered vehicle around 1672... before the automobile was invented! No, Ferdinand created the first self-propelled vehicle, thus he (in a sense) invented the automobile.
Designer rant over. Anyway, Elliot, in his
NiGHTS controlled state, grabs the microphone away from the misinformed tour guide and tells his classmates of
Wizeman and his plans for dream domination. Meanwhile in another part of the museum, Elliot is in a
Reala controlled state of mind and is spinning his version of
Nightopea as a confused
Claris watches. We then return to
Nightopia to visit
Wizeman in his castle, as he spends half a page telling a Roger controlled
Reala what we already now. If that wasn't
enough unnecessary exposition,
Jackle enters to tell
Wizeman about what happened to
Gillwing in issue 1.
EXPOSiTION into Dreams...
After several pages of dialog and exposition, Jackle mixes it up... literally! Jackle reveals that he has kidnapped one of the two main Nightopians and intends to fuse the cute little guy with one of those chicken Nightmarens.


The result? CHAOS! Okay, not the same chaos as seen in Sonic Adventure, but it IS a funny coincidence that evil virtual pet breeding and the word "chaos" is used in an adaptation of a Sonic Team game a year and a half before
Sonic Adventure hit stores. With the fusion acting as a truth serum, the evil
Nightopian explains what
NiGHTS and the kids are up to and how to stop them.
Returning to the waking world, Elliot and
Claris are enjoying a museum lunch that is cut short by
Shleep dispatched by
Wizeman. Elliot attempts to stop the
Shleep from putting
CLaris to
shleep, er... sleep, but is halted by
Jackle.
Jackle, ensuring my favoritism, utters my favorite line in the mini-series:

In his rush to confront
Jackle, Elliot trips and passes out, allowing
NiGHTS to come alive in the dream world. The
Shleep reaches
Claris and sends her to the dream world as well. This all leads to a
NiGHTS-fused
Claris facing off against
Gulpo the giant fish. A major gripe I have with this issue is that full pages are given for exposition, and yet a complete boss battle begins and ends in the same panel.
One panel, uncolored AND off model. Worst. Battle. Ever.
NiGHTS returns to Elliot, leaving Claris alone in the fish bowl with a hint that if she can sing a high note, she'll shatter the bowl. Claris succeeds and escapes, only to encounter Wizeman. Meanwhile (I've been saying "meanwhile" a lot, haven't I), NiGHTS battles Jackle (off screen) and the good Nightopian encounters the evil Nightopean. With the good guys wrapped up in their own fights, Claris is tempted by Wizeman to receive the gift of fame in exchange for her dream energy. Claris foolishly accepts and loses her energy, in turn causing NiGHTS to lose his connection with her. Returning to the waking world, Roger presents Claris with her invite to sing. Little does she know that with good dreams come... nightmares!

Overall, issue 2 is the weakest of the series. Lots of chatter, little action. Despite being the weakest, there is a large display of villains, and the setup for part 3 is promising. Join us for part 3 AND the announced winner in
NiGHTS into Dreams into Comics part 3!