Showing posts with label Culture & Nostalgia. Show all posts
Showing posts with label Culture & Nostalgia. Show all posts

Sunday, 29 March 2020

The Panzer Dragoon Remake: Flying Blind Through Familiar Skies

I’ve always been sympathetic to, and even charmed by Sega’s mid-‘90s transitional struggles. For a time, the company was caught perpetually off guard as the industry conventions it had relied on (and indeed, helped define) crumbled amidst a swift generational shift. Sega adapted, more or less. It eventually forged its own creative renaissance that continues to endear the company to many of us today, even if it was ultimately a victim of that sea change.

In my mind, no game exemplified that precarious phase more than the original Panzer Dragoon. As something of a killer app in the Sega Saturn’s early days, the original title stands as a cult classic, particularly by association with its offspring. Fans maintain an enduring fondness for the original Panzer Dragoon, of course, but it remains even better known for kicking off a remarkable and criminally underappreciated gaming franchise.

For its part, the original Panzer Dragoon was a timid first step in a bold new direction. It navigated a generational chasm between a familiar arcade-action framework and the unbound possibilities of 3D gaming. Between them, Panzer Dragoon took a contorted middle path. It utilized the third dimension to great artistic and mechanical effect, hoisting players atop a majestic dragon and immersing them in a 360˚ perspective as they locked lasers with fantastical beasts in a mysterious, post-apocalyptic setting. Those concepts contributed to a distinct vision and tone that felt entirely new. However, several of the game's structural aspects – like its rigidly linear pathways, finite life/continue counts, and lack of upgrades or progression systems – did not.

The game is about dragons, after all, so in those terms the original Panzer Dragoon was like a young fledgling: confined to well-trodden ground despite its loftier ambitions for flight. With later installments, the series would grow its wings, evolve with more modern conventions, and soar with a swagger to match its ambition.

But now, 25 years later, developer MegaPixel Studio and publisher Forever Entertainment return us to that young fledgling via the Nintendo Switch (for now, with PC and other platforms eventually).

At face value, the Panzer Dragoon remake basically does what it promises. It lets me hop back into the dragon’s saddle and guides me through the linear pathways and familiar locales from the original game. Homing lasers in tow, I again blast the waves of monsters surrounding me. The remake largely succeeds in replicating the basic structure of Panzer Dragoon, no doubt, but it overlooks many of the things which defined its novel vision in the first place. At no point does the Panzer Dragoon remake ever make a compelling case for why it really needed to exist.

Friday, 16 February 2018

The Winter Olympics are Heating Up on the Junkyard!

Screw the real Olympics! Experience all of the intense winter sports action with our exclusive virtual coverage!



The slopes are frigid but the competition is blistering hot! Tune in for our exclusive virtual Winter Games coverage presented by the Junkyard Sports Network (JYSN)! Our hosts Brian Schlubowski and SImon Krishnapolis will give you a front-row seat to today's action-packed events, including the Ski Jump, Aerials, and Speed Skiing. The real Olympics are rubbish compared to this and the big networks certainly can't rival our amazing(ly awful) production values! Don't miss it!

Featured game: Winter Heat on the Sega Saturn

Sunday, 14 January 2018

Gaming Music Remixed Down At Club Saturn! (Part 2)

You may remember in the first part of this post, that we established the link between rave culture and gaming, that came about in the middle of the 1990s, when that particular type of music could be found dominating the airwaves, creeping into television programme soundtracks and as the music of choice, to sell anything from cars to Guinness. We also noted how much, both Sega as a company and the Saturn as a console, embraced the rave scene wholeheartedly*, using it's music as the soundtrack to many software titles, the odd commercial and as part of the very project we are reviewing right now:
Club Saturn.
*as did I- see pic below!




Father K embraces the rave scene... @ the Tribal Gathering, first legal rave in two years, May 6th 1995.
So read the first part of the article and get ready for part two...



Saturday, 23 December 2017

Christmas On Saturn...


This post is not going to be a classic epistle, it's more of a cathartic exercise. I need to get something out of my system... I've been bitten, infected if you like. I've got the bug... its a Christmas based bug, it's a Saturn based bug. It's the game that the Facebook group (The Saturn Junkies) know very well is my current love, my 'jeu du jours', my consuming obsession, my Christmas NiGHTS.

Read More...

Sunday, 10 December 2017

My Sega life- part one

Unlike many of my friends and peers i suck at games, just wanted to clear that up before i ramble on! however my suckiness has never dissuaded me from being a gamer, and it’s not hampered my enjoyment of said games i think as I’ve got older most of my mates just find it endearing particularly as they can kick my butt at most games. But how does this tie into my Sega Saturn and equally beloved Sega Dreamcast? What i love about these consoles is the ability they have to perfectly transport me back to the arcades of the 90’s. Being a London kid i was often found in Sega World at the now defunct Trocadero. Sega World was a grandiose arena of gaming opulence, machines spilling out of every square foot, it was a sensory hit of lights and sound and it reeked of the 90’s. Ultimately it failed commercially and like Sega’s ill fated consoles of the mid to late nineties although it was amazing it lost them money, the world was moving on from the arcades, but quite a few of us didn’t want to come, i was led kicking and screaming into the arms of the Playstation 2 and X box as i watched the Sega console empire burn. What this did do was make my passion for the company even more vociferous and i felt it was my duty to keep the flame burning with my Saturn and DC. Although it didn’t always faithfully port classic arcade games i’m not technical enough to notice, i’m just glad the games made it to the systems i love! 




Theres not much i can say about Virtua fighter 1 and 2, Sega Rally , HofD and Daytona that hasn’t already been said ! These games particularly Sega Rally are like 
a great movie you can watch over and over and not get bored, Sega Rally is my Empire strikes back in movie terms unfortunately when it struck back on the DC the sequel left me underwhelmed, perhaps due to the perfection of Sega rally on the Saturn.

Since i’m so sucky at the games i won’t go on about them too much , what i would really like to focus on talking about is the sense of camaraderie that has been spawned out of these supposedly defunct and ailing consoles. I knew the Saturn was special a year or two after it’s release due to the fiercely loyal communities that developed around it, the same can be said of the DC which had an even shorter European lifespan. The Saturn excelled in niche gaming areas it has a fine array of RPGs and Smups and truly was and still is a 2D powerhouse! The very fact that I’m still exploring the gamut of games on offer for a console that ceased productions quite a few years ago is testament to it’s excellent library and unearthed gems of which the good and far more knowledgeable folk in the Sega Saturn and dreamcast junkyard are helping me to dig up! More in part 2!!


Saturday, 9 December 2017

Gaming Music Remixed Down At Club Saturn! (part 1)



What were you doing in 1996? I suppose if you're here, it was playing the Sega Saturn. I was too, on week nights. But at the weekend I would pursue a different form of entertainment, in the nightclubs of Manchester and occasionally Liverpool, London or Sheffield. I was, what I believe you would call, a raver. Rave culture  - dancing to frenetic "acid house" music in fields or nightclubs - had been around since the late 1980s, and I bought into it big time. By 1996, the whole rave scene had exploded  and it's repetitive beats and ecstasy influenced visuals had permeated all aspects of society - fashion, advertising, radio and television etc. but perhaps none more so, than it did gaming culture.


The fact that the Saturn appeared at this period of history, means that it's games will forever have musical, and sometimes graphical links to the rave scene. The 'go-to' gaming soundtrack up until this point had been chip tunes, soft rock or sweeping orchestral scores. But in the mid nineties more and more games started to appear with house, techno or drum and bass soundtracks... I'm sure you'll remember this as a feature of several Saturn games... Wipe Out, Sonic 3D Blast,and Steep Slope Sliders  to name but three. Games such as Wipe Out were actually produced with ravers in mind, and the idea of fusing raving with gaming culminated in the mighty Rez produced for the Dreamcast just a few years later.

Read More...

Tuesday, 7 November 2017

Father Krishna's Saturn Collection (part 2) N-Z

So here it is... part 2 of my Sega Saturn collection. It's taken me a lot longer than I thought it would to complete, which I suppose is a good thing... it means that my collection is bigger than I first gave it credit for. It's also immediately out of date, as two of the titles are now on their way to someone else in our community, and there has been an addition into the library in the shape of "Biohazard", the easier Japanese version of Resident Evil... As already previously stated, the copies are listed separately. Although they are providing the vast majority of my Saturn gaming experiences at the moment, I don't consider them part of my official Saturn collection. I've decided to amend and update this article as when I feel like, putting little captions or paragraphs under some of the games I've particularly enjoyed or hated! Until then, don't forget there is link on each of the titles which will take you to another site related to the game... there's a lot of video or other information about each game, so take your time going through the article and click away at those links! 

Wednesday, 1 November 2017

Father Krishna's Saturn Game Collection (Part 1 A-M)

Whilst the Saturn Junkyard is a growing concern, and by no means a solo effort,  I thought I would make a very personal post in this new month of November, listing the Saturn software collection I have here in my house as catalogued at the tail end of 2017.  As well as the games that I own, I'm going to share the 'gaming experiences' that I have access to, thanks to the Pseudo-Saturn Mod, facilitated for me very recently by a high profile member of the Saturn Junkyard Facebook Group 😉 . I'm going to list my unofficial copies separately, at the end of part 2 of the article however, as I don't want anyone thinking I have the unlimited financial resources necessary to obtain the official copies of these games, which change hands at outrageous and ridiculously inflated prices!

In order to make this more than a simple list, I'm going to put a reference picture of the box cover for the version I own, whether PAL European, NSTC Japanese or NSTC US. I'm also going to attach a link to each of the game titles, which will take you to a random piece of information about the game. It could be a Wikipedia page, a game related video, a review of the game, concept art or a different website, which will hopefully expand your awareness of any games that take your interest!

I'm very happy to say that my Saturn collection is much larger than I had previously realised, but as a consequence, it's taken me ages to write this post! So for now I'm just going to share my A-M titles... The rest will be along very soon!

Read More...

Thursday, 26 October 2017

Saturn Junkyard Cosplay Awards 2017

Here at the Saturn Junkyard, we heartily approve of grown men and women making ridiculous video-game themed costumes, and then wearing them shamelessly around a comic-con or gaming expo, whilst bemused onlookers try desperately in vain to work out who they are supposed to be.

Whether you are a  beautifully healthy sun-tanned Bay Watch body-double, or have got to squeeze your cellulite riddled, pock-marked, flab into an ill fitting lycra leotard and leggings, using a shoehorn and a tub of lard, matters not!

It's entering into the spirit of the thing that's important! So to help you decide on your own Saturn themed costume for this year, we'll show you some of the efforts people have gone to in the past, for better or for worse... They all get the world famous Father Krishna seal of approval for having a go!


What I hadn't reckoned on, was the strange psychological associations and feelings, brought on by perusing these cos-play pictures. Why do subjects as diverse as creeping terror, Cilla Black, the Joker, the Russian Mafia, evil clowns and Frank Sidebottom come to mind when looking at a bunch of gaming characters? (If you have no idea who my Anglo-centric comparisons refer to, click on the links!)

Choose your favourite and identify it in the comment section, or save them to your device and throw them up on the Facebook page for anyone who has missed them!

Wednesday, 25 October 2017

Imagine Dragoons: That Time Panzer Dragoon Was an Anime


I’m a big fan of Panzer Dragoon (the game), particularly its sequels. So when I recently came across a VHS copy of Panzer Dragoon (the movie) at a retro gaming convention, buying it wasn’t even a choice. I had no idea such a thing even existed – and yet it does – so obviously I needed it.
I’ve long ceased to own the requisite apparatus for playing back the newest (and probably only) VHS tape in my collection. But a cursory glance at the box and cassette revealed it to be an anime-style film, in color, dubbed in English, with an approximate run time of 35 minutes (though it’s more like 26). A further look at Amazon’s customer reviews for Panzer Dragoon (the anime) suggested it wasn't likely to be a very good film to begin with.

One customer, Sam, deemed Panzer Dragoon (the anime) “the worst fantasy anime ever,” or at least “the worst to be based on a videogame,” citing its animation as having “one of the most contemptible mixes of hand drawn animation and computer graphics EVER.” Dark Ren added, ”between the boring dialogue, and disappointing action scenes, I was wondering how this could get much worse,” while another unnamed customer obliged, “[the Panzer Dragoon anime] has the worst dubbing I've ever heard!!! My friend and I couldn’t stop laughing!!”


Undeterred, I still had to see it for myself. At the very least, Panzer Dragoon (the anime) had to be so bad that it's good, right? Well, that was the hope. Read more...

Fighting Your Way Through Halloween: Darkstalkers 3 - The Characters... (Part 2)

,

So, it's time for part two of our introduction to the weird and wonderful 'Halloween-friendly' characters of Capcom's insanely good 2D fighter, Dark Stalkers 3. We've already met our seasonal archetypes-- a mummy, a werewolf, a vampire, a Frankenstein-type monster, a machine gun toting fairy tale character, two confusingly saucy 'succubus' demons and a... *cough* ...haunted suit of Samurai armour...

Now it's time to meet the rest of the roster of  'Vampire Savior: The Lord Of Vampire' for the Sega Saturn!

Sasquatch: is of course the mysterious ape-man of the North American continent. Also known as Big Foot (the same name as his tribe). Sasquatch is an original creature to have in a horror-based fighting game, but unfortunately his race are depicted as something of  a bunch of stupid behemoths, daft enough to be lured to their doom by the offer of lots of bananas! A shame, as I can't think of him showing up in many other video games, and as everyone knows, Sasquatch are intelligent, even noble creatures, which is why they've never been caught by the razor sharp minds and keen cryptozoological instincts of the Finding Bigfoot team on Animal Planet.


Sasquatch's most notable ability is being able to turn water to ice by passing it through his body! Having huge feet (all the better to stomp you with) can also be quite beneficial when facing other creatures of the night...

Read More...


Monday, 23 October 2017

Fighting Your Way Through Halloween: Darkstalkers 3 - The Characters... (Part1)


As anyone who has read my last few posts can tell, I'm a huge fan of Halloween, and a recent convert to the genre of 2D fighting games, played of course, on the Sega Saturn. So when I realised there was a game that combined two of my passions, I thought it would be rude not to give it a feature post here at the Saturn Junkyard!
One of the best 2D fighters I've played, 'Darkstalkers 3' (or 'Vampire Savior: The Lord Of Vampire' as it was known in Japan) arrived through my door, some time in the first decade of this millennium, courtesy of one of the previous collaborators here on the 'Yard. It was sent with love, as a beautiful gift, with a burned copy of Radiant Silvergun tucked away inside. I'm ashamed to say I can't remember who was kind enough to send it to me. What I do know however, is that it remained unplayed in my Saturn collection for many years, due to the fact that my import playing Action Replay, did not facilitate the 4MB of RAM necessary for the game to work properly!

Fast forward to 2017; a new Action Replay arrives from Play Asia and all of a sudden, the game that had remained out of my reach for so long, suddenly arrived within it! I was hugely impressed from the moment I fired up the game.... I've already explained in a previous post, why I'm so enamoured with 2D fighters at the moment, so rather than explain all that again, I'll cut straight to the chase. As well as the quirky game play, and fantastic special moves, it's the combatants within this particular game that imbue it with it's eccentric charm and Halloween relevance.


What makes Darkstalkers 3 so fantastic, is it's insane roster of characters, inspired by classic horror archetypes as featured in the popular Japanese anime. As well as those monsters and 'creatures of the night' one might expect to find in your average Hammer Horror film, the game boasts some surprises. They're such a fabulous collection of Halloween-style freaks, creeps and misfits, that I've decided to shine the spotlight on each and every one of them during this article. I want to share their images and backstories, with those of you waiting to add this game to your collection, in order to whet your appetite. So lets jump straight in with the the first one! I've used capcom.wikia.com as my primary source, so props to them!


Anakaris: is a huge mummy, a twelfth dynasty pharaoh who bears more than a passing resemblance to Tutankhamen. A slow and lumbering character, (the slowest in the game, in terms of mobility), Anakaris does have some compensatory abilities. Those abilities include the fact that he can float and hover temporarily in the air, teleport (like Dahlsim in Streetfighter) and drop a huge casket on top of his foes, amongst other things!

Read more...

Halloween Video Treats: Five Creepy Clips To Help Celebrate The Season!






Sunday, 15 October 2017

The Scariest Games On The Saturn...

As the summer fades and we approach this Autumnal time of year, my mind always turns towards the gothic, the haunted, the horrific and the (bio)hazardous. It's nearly Halloween, my favourite Holiday, and therefore high time we decided what Saturn games we should be playing as the nights draw in.
Now, I was trying to recall all of the Saturn horror titles I could think of for this article, but my knowledge is by no means comprehensive. So I decided to start researching the topic, heading towards YouTube as my first port of call.


And lo! There were two videos that encapsulated the very topic I wanted to discuss! So the simple and lazy thing to do would be to post the videos here and shut up shop, and I dare say that's the route I would have taken during the Junkyard's first incarnation. However, the descriptions of the games featured within the videos are fleeting to say the least. I also wanted to put my own stamp on this post, so I've given a brief account of some of the games from my own collection that I will be playing over the Halloween period. Part of my remit during this outing on the Saturn Junkyard, was to give serious play-time to titles that I may have been dismissive about in the past.

 At best this pair of videos serves as a list of the most obvious Saturn titles of a spooky nature, showing each game running, perhaps the best way to showcase any game. It pretty much nails both the common PAL/US horror-themed releases and references some of the more obscure Japanese games which can be imported.

There will of course also be some titles missed out in the video compilation... (The Mansion Of Hidden Souls for example.) When considering the sheer volume of releases for the system in Japan alone, there are bound to be some that didn't make the YouTube collection. There's also the possibility that some tenuous links (in terms of the 'Halloween' theme) may have been made... Resident Evil? I guess that fits the Halloween bill...Spooky mansion, dark passage ways, rage infested zombies? Yes!
Alien Trilogy? Doesn't that fit into the Science Fiction genre more easily? Lone space craft, dark passageways, xeno-morphing extra terrestrials? ... Halloween-ish? Not so much!

So, as I'm here, I'll give you the lowdown on my own personal 'Saturn Halloween' top five, based on the games currently residing in my own collection. I'll tell you why I love them (and indeed in the case of one mansion-themed outing, why I don't!)

Read more...

Friday, 6 October 2017

Once Upon A Time When Sega Were Literally Giving The Saturn Away...

Sounds too good to be true right? Sega, not a company known for savvy business practises, were never actually so insane that they gave away their 32 Bit powerhouse did they?  Well no, I've got you here under slightly false pretences, using a little hyperbole and exaggeration, but there is a kernel of truth in my outrageous claims!



They may have given a few out free in the board room to prospective clients and business partners, to tech magazines and TV shows from whom they were trying to court favourable reviews, and perhaps some as competition prizes in various promotions, but they never gave away entire consoles to ordinary saps like you and I, willy-nilly. They did, however, give away Saturn peripherals and system components, to anyone who asked. Free. For nothing. Nada. Gratis.

Read more:

Monday, 2 October 2017

Christmas time, mistletoe and... Saturn?

One of the great pleasures I have always taken from the Junkyards, (firstly, the Dreamcast Junkyard and secondly, the Saturn Junkyard) is the opportunity for interaction with some of the retrogamers and Sega enthusiasts worldwide. Luckily, the trend continues! The Saturn Junkyard has barely celebrated a week of it's renaissance, and we've already had a nostalgic contribution from one of our Facebook members:
Kevin Mason
Kev spends some quality time
with his favourite console...

Kev has penned an account of that special time in all of our lives, the day he got his Saturn! So sit back and enjoy Kev's memories of his favourite Christmas!

(As is the custom here on the 'Yard, we'll change the font and text colour so readers know that I am not plagiarising or passing other people's work off as my own!)


Christmas morning 1995, saw me rushing downstairs to unwrap something I was very excited about... At the age of 14, I hadn’t been so geared up for present opening in quite a while! Having picked out the Sega Saturn from my Mum’s “Kay’s catalogue”, I had eagerly anticipated the day I would get to play on it, for what felt like months...


This was the most technological way you could shop back in the '90s..

I would later learn that the Saturn only came with a scart lead, not the more common A-V lead. However a “pre-check” by my Dad, (good old Dad!) had apparently spotted this faux-pas by Sega, and a quick trip to Dixons had fortunately cured this omission. Why this was bundled with the system, I have no idea, as it would be years before myself (or anyone else I knew) would have need of a "scart cable", or for that matter, know what one was...

Read more...

Saturday, 30 September 2017

Sega Saturn Saucepot Of The Month... September 2017



Now I did say to myself that in terms of Saturn blogging, this time around, that I was going to stay on-topic. When I look back at former posts from years ago, I realise that a lot of them were penned whilst I was somewhat inebriated. I'd wander off topic, try in vain to be witty, erudite, current or controversial. On several occasions, I'd just recourse to squeezing in a picture of some tenuously linked, scantily clad, cos-play babe or software promotion glamour model, when my creative juices had begun to dry up and my article or review had just begun to fizzle out like a damp squib...

So I was slightly dubious about including this feature. As of September 2017, as the onomatopoeic title suggests, we'll be bringing you a piece of Saturn related eye candy for you to drool over on a monthly basis. As we're nearly into October, it will allow me to knock off two cheap posts in rapid succession over the next few days. Whilst the Dreamcast Junkyard can promise both quantity and quality, the Saturn Junkyard can only hope to aspire to the former...

It being 2017, we'll attempt to ensure that all genders, sexualities and tastes are catered for.
There will be both male, female and occasional gender neutral pin ups, but nothing so saucy that it would cause you to feel awkward in front of your parents.

So, to launch this particular feature, we present the lovely Janet from Virtua Cop. According to the VCPD website, Janet Marshall (28) is a "newly installed special VCPD detective in the Virtua Cop special investigations squad (although the only female cop in the squad), Janet fights for her deceased partner". In her spare time, Janet is known to race Hornet supercars against professional drivers, at her local 'dinosaur themed' race track, where she once gave the unwittingly sexist starting announcer a good 'ear bashing', for only telling the gentlemen to "start (their) engines!" Janet also likes to keep fit by practising mixed martial arts against many different local combatants, and even claims to have once taken on her own racing car in a particularly taxing bout, although we wonder if the feisty rookie cop may have been pulling our leg! Janet also finds time to support a charity called 'Virtua Fighter Kids' that works with unfortunate children suffering from brain edema (or intracranial pressure, caused by a swelling of the head) resulting from being introduced into the  competitive world of mixed martial arts too early... She's obviously a 'virtua' cop with 'real' heart? However, one thing we can all agree on is that we wouldn't mind Janet taking down our particulars, as part of a VCPD investigation or otherwise!



Honestly... Does The Saturn Still Cut It In 2017?


The first thing I noticed on firing up the Saturn and listening to that beautiful familiar start up sound, was how pixelated the on screen display was. The first game I wanted to play, was the game I got bundled with my Saturn, my favourite driving game of all time: Sega Rally. The pixelated images in the opening sequence, exaggerated by the clarity of the big, flat screen TV, were a bit of an eyesore.


That's not to say there aren't still some excellent looking games on the system, even viewed with 2017 eyes, jaded by Xbox Ones and PS4s in beautiful High Definition. We'll get to the few that have stood the test of time in a moment, but you have to face it... HD  doesn't do the Saturn any favours. Some games, (most games?) visually, are ageing terribly... games such as the above mentioned Sega Rally, Die Hard Arcade, Virtua Fighter and Virtual Hydlide for example... All have all grown old... disgracefully.

Carry on reading...