Showing posts with label Junkyardchives. Show all posts
Showing posts with label Junkyardchives. Show all posts

Tuesday, 24 April 2018

Introducing the Saturn Junkyar(d)chives

Available Junkyar(d)chives:
While leisurely perusing the interwebs for various Saturn content, I recently came to a realization: finding high quality and in-depth info and commentary about some of these games can actually be kind of a chore!

Especially if you’re looking for in-depth analysis, personal stories, history, and commentary, there’s so much great stuff out there but it’s hardly a simple Google or Bing* search away. You can try searching YouTube and you might get inundated with loads of videos but it can take forever to sift through everything you’d want to find, if it even comes up in your search at all. Other times you might face the opposite problem: an ostensible dearth of substantive and easily searchable info whatsoever.

However, most of the time I’ve found that plenty of quality content does exist even if the almighty search engine algorithm gods refuse to offer their divine guidance. On top of that, so many of these resources can be spread across all manner of mediums – including videos, written articles, podcasts, images, etc. – sometimes I’m not even sure what it is I’m actually looking for, even if I’ve already found it!

Even internally within the Saturn Junkyard, this site is effing old now! So it stands to reason that perhaps there are also great SJY articles -- buried deep in the layers of our disorganized stratum of scrap -- which may still be perfectly relevant contributors to the conversations we’re having about these same games today. And of course there’s the wealth of great content that regularly comes from all of our Sega-loving friends throughout the community. This stuff can be easy to miss.

So what to do?

Well, I thought it might be fun, or at the very least helpful, to try and curate some of this great stuff where it can be made easier to explore and peruse, regardless of whether you want to simply learn more about an unfamiliar title or delve deeper into the body of work surrounding your favorite Saturn games. But the point is it would all be made conveniently accessible in one place -- like in a shrine, or an archive…or a Junkyard, perhaps?

Sure. Let’s go with that.

So here’s the goal: One game at a time, we’re going to do our best to explore the reaches of the Junkyard and far beyond to deliver you the best concentration of excellent Saturn game analysis, history, and commentary we possibly can. Apart from curating more of these as we go, we’re also happy to take suggestions for additional archives and aim to update these over time. If there’s other cool content you’d like to suggest, feel free to leave those links in the comments. Just note that for any original, independently-produced content, we will want to get the go-ahead from the creators to include their work.

So without further ado, I present you the first of -- let’s call them Junkyar(d)chives for now – and I’m immediately regretting that name choice. Anyway, until I come up with a better title, please enjoy this first curation effort, where we start with Sonic Team’s classic Saturn swansong: Burning Rangers.

Enjoy!

- Brian

Follow SJY (@SaturnJunkyard) and me (@TheVirtuaSchlub) on Twitter for a ton of tweets from twits!

* j/k lol wtf is a Bing?

Burning Rangers: The Junkyar(d)chive

We gave you a rundown of what the Junkyar(d)chives are all about in the introductory post. So without further ado, here’s a wealth of great discussions, commentary, analysis, and other cool content about Sonic Team’s other Saturn classic: Burning Rangers!


I guess we can begin with some internal stuff from within the Saturn Junkyard scrapheap, including a whopping TitanCast episode dedicated fully to discussing Yuji Naka’s futuristic firefighter opus. In this episode, we delved deep into the blazing corridors of our memories, experiences, observations, and struggles with Burning Rangers. Not only that but – at least as of this typing (April 2018) – this episode is the longest TC podcast we’ve ever recorded.



It’s no secret that Burning Rangers is a rather expensive game in western regions and the Japanese version is far more affordable. However, much of the game’s exposition and player directives rely heavily on its character voicework, which is all in Japanese in the NTSC-J version. This can be a problem if you don’t speak 日本の. The Southern Sega Gentleman (SSG) offers some helpful insights into whether the Japanese version is worth picking up amidst the trade-offs between its cheaper price and language barriers.




Next we jump back in time to the very beginnings of the Saturn Junkyard. In this 2007 review, contributor J takes us through his impressions of Burning Rangers, including descriptions of the game’s premise, mechanics, and criticisms of life as one of the future’s most renowned celebrity firefighters.



From the pages of the May 1998 issue of the Official Sega Saturn Magazine, the Out-of-Print Archive brings us an interview with the legendary Yuji Naka. In this interview, Naka-san describes some of the inner workings behind many of the choices Sonic Team made throughout development, including its premise, influences, gameplay mechanics, navigation system, character animations, stage designs, and so much more.
“We wanted to create a game where you could rescue people. Nowadays, there are so many games where you just kill people. Instead we decided to make a rescue game…Rescuing people, and many of the other things that a firefighter does, are in fact the very essence of a Sonic Team game. The firefighter is a hero people can identify with because they exist in our current everyday lives.” – Yuji Naka



On her YouTube channel, author Alicia Goranson offers a fantastic critical analysis of the plights facing our flame-dousing heroes. In her video, she delves into the multitude of ambitions, flaws, and other idiosyncrasies underlying BR’s mechanics, presentation, and much more.




In this SEGAbits video, Ian Ashcroft offers a massive, in-depth review of Burning Rangers. In this video, he covers every imaginable faucet of the game, spanning its concept, characters, presentation, gameplay, boss fights, technical aspects, soundtrack, and just about everything else.




In this video playthrough, join our friend Chris at Saturn Memories as he blazes through BR’s myriad of platforms and corridors en route to an A-Rank and a bevy of thankful survivors. Those fires never stood a chance!




Next, there's an excellent video review on SnicketySlice’s YouTube channel, where he provides a unique and humorous review exploring numerous conceptual, presentational, and mechanical aspects of Burning Rangers. Throughout this video, Snickety offers some unique and entertaining observations about BR, including its recurring themes of humans’ penchant for self-created destruction, a more realistic interpretation of the game’s voice navigation system, and a refreshingly in-depth critique of the game’s trademark rap theme song.


Burning Rangers OST - Preserved on YouTube by Deoxysprime

Finally we will close with a link to the full original soundtrack for the game which I know you'll want to stop everything to listen to right now. Just do it! Just Burning Rangers!


Hope you enjoy the growing body of work within the Saturn Junkyar(d)chives -- I keep cringing every time I type that. Anyway, this stuff is always iterative and we're happy to grow these collections over time. Note that in the case of original, independently-produced content, we will want to get approval from their creators before including them.

Special thanks to Saturn Memories, Alicia Goranson, SnicketySlice, and of course, the OG SJY contributor, Barry from SEGAbits!

Thanks for reading/watching/listening!

Follow SJY (@SaturnJunkyard) and me (@TheVirtuaSchlub) on Twitter for a ton of tweets from twits!

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