Sunday, 24 June 2007

X-Men: Children of the Atom - my humble opinion

As i said earlier, i have borrowed this game and played for some time, so here's what i think of the game.

For a start, I pretty much agree with everything J said. This game is indeed great, but bloody difficult! You can choose one from 8 or so difficulty levels, but even in the easiest setting I start to loose at the 2nd or 3rd stage (there's 8). Ok, I must admit that, although I like fighting games, I usually suck at them, mainly because I don't have the patience to memorize 50-button combos, but even as it is I think that starting to lose so early means something about the difficulty of the game.


After you beat the crap out the first 6 "regular" fighters, there comes Juggernaut, so make sure your character has a missile attack, otherwise you wont live long (I beat the fucker using the Sentinel with the missile attack). Finally comes the boss of bosses: Magneto! If you thought the game was hard to this point, well, it just gets harder!

The beginning of the fight is your chance to deal the most damage, cause after a while he creates a shield around him that prevents you from attacking, although he can still beat you up. Eventually the shield disappears, but don't rest just yet, for he's probably about to use his special attack, nothing less than a torrent of lasers that consume more than half of your energy bar. I'm usually dead by now...

To tell you the truth, I actually won one round, using Psylocke, I think, but I just won 1 of 2 rounds, and I never won again...


Talking more about the game now, you probably already know about the huge sprites, the fluid animations, the great gameplay and all that, but what I bet most of you never heard about is the interactive backgrounds! Oh yeah, when I read this off the cover I thought they were exaggerating, after all how can a 2D background be interactive?

Well, I guess it can! The thing is, if you smash the arena hard enough (don't ask exactly how you do that because I really don't now) you start to see the scenery breaking and after a while the floor collapses below your feet! Wow! The effect is different from arena to arena, but it usually goes like I described. Well, guess Dead or Alive 2 wasn't that original after all...


Well, I guess that's it, can't remember anything more to add. If you like beat'em ups, specially the 2D ones, be sure to track this game down and buy it when you have the chance. Just make sure it's the Saturn version, because the PS1 port is so inferior that it makes the little console cry. The Saturn is the king of 2D, no question about it, and that 6-button controller really makes the difference. I really can't imagine myself playing this with just 4 face buttons, and if you play this game in particular you'll understand why. And for those of you that didn't know, the Saturn port is considered 99% arcade perfect. :)

7 comments:

fatherkrishna said...

A fantastic and insightful review!
Yet more encouragement to buy a Saturn and this game...

mikey4u1984 said...

The King of @D is the Dreamcast :P

NebachadnezzaR said...

Hmm...count the number of good 2D Saturn games and then do the same with the Dreamcast, let's see who wins ;)

J said...

I've only ever completed X-Men with Psylocke. Juggernaut was a breeze with her Psy-blast, but Magneto was a bitch. The dude isn't AS difficult as he is cheap. I don't think I managed to even hit him. I had to just pelt him with Special attacks and chip away his damage. I don't think I ever beat him in a match that ended with a K.O. It was always a 'Time over' victory. I think Capcom realised the game was far too hard because Marvel Super heroes was watered RIGHT the way down.

Also, did you know Akuma is a secret character in X-Men? He doesn't have a super attack, but he does have double air fireballs. A God send against the bosses.

Cool review fella! You've inspired me to do a review of a 2D beat 'em up. Now you've already done a couple of reviews, you know you're gonna have to do more on a regular basis. :P

NebachadnezzaR said...

I do know about Akuma, but to be honest i forgot to try to play with him before moving on to other games.

Now that i remember that, i'm gonna try it ;)

fatherkrishna said...

Hasn't the SJY improved a hundred per cent since Nebachcadnezzar arrived!? His reviews kick ass!

But J! I'm intrigued! What 2D title are you reviewing?

NebachadnezzaR said...

Ahh Father, I can never get tired of you compliments :)
Seriously, it's great to know that my work is appreciated.

J, I tried to unlock Akuma but after a couple of unsuccessful tries I quit. That code is hard to input >:(