The first thing anyone talks about this game is, obviously, the gameplay, since the whole reason why the game was a success was because of its innovative and responsive gameplay (ok, that and Lara’s boobs…).
The thing is, controlling Lara today is not really what it used to be, so, instead of being amazed with the endless possibilities (you can jump, climb, roll, hang on ledges, etc, etc…) most gamers today will rant about how slowly she turns, how rigid she moves and how long she takes to stop after a sprint, resulting in an inevitable fall from a high place.
This takes me to the probably worst thing about this game. It is so fucking easy to die! You’re trapped between an enemy and a wall, you die. You do a standing jump, can’t make it, you die. You do a running jump, the ledge is too close, you smash your face against it and you die. You jump too soon, you die. You jump too late, you die. You die. You die! You DIE!!!
...let a video demonstrate...If this is bad enough on the pc version, where you can save anywhere, imagine in the Saturn version, where you can only save when you find save points in the form of some crystals, and, to make it better, you only find 2 or 3 of them in a level that takes from 30 min to a whole hour to complete. FUCK!
In each level you’ll invariably have to find keys, activate switches, kill some animals (and later some more paranormal beings) and jump, jump, jump (and die, die, die…). The focus on the puzzles and the exploration make for a slow paced game, so if you’re expecting a shooting fest, look other way. This, in addiction to the hard nature of the game and the controls that today don’t seem nearly as good as in 1996, makes this game appropriated only for the pacient retrogamer.
But the graphics also have negative aspects about them, with the framerate being the worst. When you’re walking in corridors or something like it it’s all fluid and fine, but when you reach a large area (and there are many of them) the game slows down to the point it affects gameplay. At first you forgive this, thinking that the detail demands sacrifices, but as time passes by you start to get really annoyed by this.
What makes me think is, they said that the Saturn version had worst graphics compared to the PS1 but had faster gameplay. Well, I can see the “worst graphics” part, but I can’t really see where is this “faster gameplay” they talk about…
Anyway, at least the sound is the same everywhere, so you can expect the same atmospheric soundtrack the PS1 or PC players are listening to.
So, overall, what’s my opinion about this title? Well, Tomb Raider sure was a great game for it’s time, but it didn't aged so well, and today even a retrogamer, at least one that never played it 10 years ago, may not like it. I still recommend this for the more patient gamers out there or any collector that wants to have a piece of gaming history in his collection, but all the others should play TR Anniversary instead. Believe me, you'll have much more fun.
PS – I know a lot of you guys were expecting the “greatest review ever seen”, so you might be a little disappointed with this modest piece of writing. To make up for that, here is a photo that might sheer you up